- Governing constraints vs Enabling constraints
- ALICIA JUARRERO: CAUSALITY AS CONSTRAINT
- I think frugality drives innovation, just like other constraints do. One of the only ways to get out of a tight box is to invent your way out.
Governing Constraints create possibility spaces by eliminating large swaths of possibility that are irrelevant to the meaning of the governing constraint. When there is more than one governing constraint in an organization, the governing constraints create a complex possibility space that permits much more complex possibility choices. When the CAS is working the way it is supposed to, the multiple governing constraints also allow the populating of the space by more complex enabling relationships. In turn, this drives a more complex CAS development process and a more complex aging process.
But the interaction of multiple governing constraints is, well, complex. Multiple constraints can undermine or enable each other, and the choices made by participants in an organization can produce extremely different organizational behavior. The three governing constraints of any advocacy organization or the usual organizations that are subject to advocacy (Mission, Reproduction, and Hierarchy) frame but do not determine that behavioral path.
The primary result of the Hierarchy Constraint is a massive reduction in the possibilities of enabling relationships. The best example of this is the aphorism about bureaucracies, “Anything not required is forbidden”. Hierarchy is a societal choice, not an objective law of physics. It hinges on the belief that the universe is mechanical, and that restricting choice improves the causal power of the mechanical links that supposedly guarantee outcomes.
The staff will be flogged until morale improves, etc.
Hierarchy can be based on logical relationships or power relationships. Logical hierarchies are not used to run organizations. The use of a power hierarchy always reduces the possibilities in the space created by Mission and Reproduction.
The Mission, at least in new systems, is the best statement of what the system can create. The relationship between Mission and Reproduction is complicated by the way that a complex adaptive system ages.
If a system ignores Reproduction to maximize it’s Mission, the system will run out of resources to realize the Mission. If the system maximizes reproduction at the expense of the Mission, then the system will become like a zombie, focused exclusively on more resources, with no regard for Mission outcomes.
Because human systems are made up of humans, it is always possible to change the relationship between Mission, Reproduction, and Hierarchy, creating a new complex possibility space. But it becomes more difficult to change these relationships as the system ages, and the likelihood of some kind of system collapse (not required to be total) increases.